Select 1 of 3 with F (Interact). Your selection is your next hero.
A 1v1 McCree Duels in the Aim Arena. You can't walk. You can roll. You can only shoot primary. You respawn after kill/die.
All heroes. 30s to the point to unlock. Damage over time after the point is active. No turrets. No barries. No health packs
The ground makes you jump! Jump higher holding space!
Deal 10000 damage to win & 1000 to swap to the next hero from a list of 8 random DPS + 1 Tank (5th) & + 1 Supp (10th) [In the Arena Map]
Protect your mercy as you escort the payload. The enemy widow is invisible unless scoped in.
Deal 10000 damage to win & 1000 to swap to the next hero from a list of 8 random DPS + 1 Tank (5th) & + 1 Supp (10th)
Mindnight in Overwatch! Find the hackers in your group as you secure objectives. As a hacker, try to hide your identity and hack the objectives.
Avoid the obstacles using Baptiste's exo boots! Try to clear as many levels as you can as the difficulty increases.
Push your enemies off the shrinking bouncing balloon! Use your hammer, firestrike and charge to knock people off. Get points with kills and survive!
Get the crown to gain points over time. Use melee to steal the crown and recall automatically. You can also use melee to stun others. Best team wins!
Fight to be the #1 Tracer. Get the crown to gain points over time. Use melee to steal the crown and recall automatically. Get the highest score to win
The potato burns! Shoot another player to get rid of it. Be the last player alive to get a point. The player with the most points wins!
Old hanzo's scatter arrow made in workshop
Every Map is flooded
torb hammer, 1v1, 2 players fight to death
Hide and hunt for balloons to earn points
Dodge all Projectiles while staying on the Objective. Last living player wins
Death isn't the end! Steal others souls and turn into them!
Attack => Escort the VIP / Defense => Kill VIP
If you kill someone in this chill game you are jailed for 2 mins // More in description\\
150 kills, non-stop, FFA DM, no BS abilities, no Qs, no Doomfist.
Instead of damage, players take increasing knockback. Fly to high and you're finished.
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